LCD_WINCTRL1_PIPE
val = lcd->window[plane].winctrl1 & ~(LCD_WINCTRL1_PIPE);
val |= ((pdata->channel << 29) & LCD_WINCTRL1_PIPE);
pdata->channel = (lcd->window[plane].winctrl1 & LCD_WINCTRL1_PIPE) >> 29;
LCD_WINCTRL1_PIPE,
LCD_WINCTRL1_PIPE,
LCD_WINCTRL1_PIPE,
LCD_WINCTRL1_PIPE,
LCD_WINCTRL1_PO_00|LCD_WINCTRL1_PIPE,
LCD_WINCTRL1_PIPE,