LCD_WINCTRL1_CCO
val = lcd->window[plane].winctrl1 & ~(LCD_WINCTRL1_CCO);
val |= ((pdata->color_order << 24) & LCD_WINCTRL1_CCO);
pdata->color_order = (lcd->window[plane].winctrl1 & LCD_WINCTRL1_CCO) >> 24;