LANDLOCK_ACCESS_NET_CONNECT_TCP
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP);
~LANDLOCK_ACCESS_NET_CONNECT_TCP;
LANDLOCK_ACCESS_NET_CONNECT_TCP)) {
[BIT_INDEX(LANDLOCK_ACCESS_NET_CONNECT_TCP)] = "net.connect_tcp",
#define LANDLOCK_LAST_ACCESS_NET LANDLOCK_ACCESS_NET_CONNECT_TCP
if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP) {
if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP) {
access_request = LANDLOCK_ACCESS_NET_CONNECT_TCP;
if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP) {
#ifndef LANDLOCK_ACCESS_NET_CONNECT_TCP
.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
#define ACCESS_LAST LANDLOCK_ACCESS_NET_CONNECT_TCP
LANDLOCK_ACCESS_NET_CONNECT_TCP)
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
LANDLOCK_ACCESS_NET_CONNECT_TCP,
.handled_access_net = LANDLOCK_ACCESS_NET_CONNECT_TCP,
.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,