IPU3_CSS_QUEUES
} imgu_css_queues[IPU3_CSS_QUEUES] = {
for (q = 0; q < IPU3_CSS_QUEUES; q++)
for (q = 0; q < IPU3_CSS_QUEUES; q++)
return (q == IPU3_CSS_QUEUES);
for (q = 0; q < IPU3_CSS_QUEUES; q++) {
for (q = 0; q < IPU3_CSS_QUEUES; q++) {
for (q = 0; q < IPU3_CSS_QUEUES; q++) {
struct imgu_css_queue queue[IPU3_CSS_QUEUES],
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES],
static const char *qnames[IPU3_CSS_QUEUES] = {
q = kzalloc_objs(struct imgu_css_queue, IPU3_CSS_QUEUES);
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES],
for (i = 0; i < IPU3_CSS_QUEUES; i++)
if (b->queue >= IPU3_CSS_QUEUES || !imgu_css_queues[b->queue].qid)
struct imgu_css_queue queue[IPU3_CSS_QUEUES];
struct imgu_css_map abi_buffers[IPU3_CSS_QUEUES]
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES],
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES],
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
for (i = 0; i < IPU3_CSS_QUEUES; i++)
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
static const size_t css_queue_buf_size_map[IPU3_CSS_QUEUES] = {
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
for (i = 0; i < IPU3_CSS_QUEUES; i++)
for (i = 0; i < IPU3_CSS_QUEUES; i++) {
} queues[IPU3_CSS_QUEUES];