IN_MOVED_FROM
BUILD_BUG_ON(IN_MOVED_FROM != FS_MOVED_FROM);
IN_CLOSE_NOWRITE | IN_OPEN | IN_MOVED_FROM | \
#define IN_MOVE (IN_MOVED_FROM | IN_MOVED_TO) /* moves */
IN_CLOSE_NOWRITE | IN_OPEN | IN_MOVED_FROM | \