INTEL_VGPU_STATUS_ATTACHED
if (test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
*val |= (1 << INTEL_VGPU_STATUS_ATTACHED);
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, info->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, info->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status))
if (!test_bit(INTEL_VGPU_STATUS_ATTACHED, itr->status))
set_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status);
clear_bit(INTEL_VGPU_STATUS_ATTACHED, vgpu->status);