INGRESS_RESOLVED
if (entry->entry_state == INGRESS_RESOLVED) {
entry->entry_state = INGRESS_RESOLVED;
entry->entry_state = INGRESS_RESOLVED;
in_entry->entry_state < INGRESS_RESOLVED) {
if (entry->entry_state == INGRESS_RESOLVED && entry->shortcut != NULL)
if (entry->entry_state == INGRESS_RESOLVED) {
case INGRESS_RESOLVED: