IMGU_DVS_BLOCK_W
#define IMGU_GDC_BUF_X (2 * IMGU_DVS_BLOCK_W)
const unsigned int OFFSET_X = 2 * IMGU_DVS_BLOCK_W + env_w + 1;
IMGU_DVS_BLOCK_W), 2);
gdc_luma.p1_x = gdc_luma.p0_x + (IMGU_DVS_BLOCK_W << FRAC_BITS);
gdc_luma.in_block_width = IMGU_DVS_BLOCK_W + BCI_ENV +
gdc_chroma.p1_x = gdc_chroma.p0_x + (IMGU_DVS_BLOCK_W << FRAC_BITS);
gdc_chroma.in_block_width = IMGU_DVS_BLOCK_W + BCI_ENV;
x = (x0 * 2 + x1) * IMGU_DVS_BLOCK_W + OFFSET_X;
x = x0 * IMGU_DVS_BLOCK_W + OFFSET_X / 2;
IMGU_DVS_BLOCK_W), 2);