IA_CSS_INPUT_MODE_MEMORY
pipe->stream->config.mode != IA_CSS_INPUT_MODE_MEMORY) {
case IA_CSS_INPUT_MODE_MEMORY:
} else if (config->mode == IA_CSS_INPUT_MODE_MEMORY) {
IA_CSS_INPUT_MODE_MEMORY, NULL, NULL,
, (input_mode == IA_CSS_INPUT_MODE_MEMORY) ?
stream->config.mode != IA_CSS_INPUT_MODE_MEMORY)) {
IA_CSS_INPUT_MODE_MEMORY;
need_in_frameinfo_memory = pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY;
preview_pipe_input_mode = IA_CSS_INPUT_MODE_MEMORY;
IA_CSS_INPUT_MODE_MEMORY,
if (online && pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY)
video_pipe_input_mode = IA_CSS_INPUT_MODE_MEMORY;
IA_CSS_INPUT_MODE_MEMORY,
memory = pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY;
need_in_frameinfo_memory = pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY;
need_in_frameinfo_memory = pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY;
case IA_CSS_INPUT_MODE_MEMORY:
if (stream->config.mode != IA_CSS_INPUT_MODE_MEMORY) {
need_input_queue = pipe->stream->config.mode == IA_CSS_INPUT_MODE_MEMORY;
} else if (input_mode == IA_CSS_INPUT_MODE_MEMORY) {