AOPOBJ_STATIC_POINTER
obj_desc->common.flags |= AOPOBJ_STATIC_POINTER;
target_desc->common.flags &= ~AOPOBJ_STATIC_POINTER;
(!(target_desc->common.flags & AOPOBJ_STATIC_POINTER))) {
(!(target_desc->common.flags & AOPOBJ_STATIC_POINTER))) {
target_desc->common.flags &= ~AOPOBJ_STATIC_POINTER;
(target_desc->common.flags & AOPOBJ_STATIC_POINTER)) {
obj_desc->common.flags |= AOPOBJ_STATIC_POINTER;
dest_desc->common.flags &= ~AOPOBJ_STATIC_POINTER;
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {
if (!(object->common.flags & AOPOBJ_STATIC_POINTER)) {