HPC_SLOT_CONNECTED
? HPC_SLOT_DISCONNECTED : HPC_SLOT_CONNECTED))
if ((poldslot->status & 0x20) && (SLOT_CONNECT(poldslot->status) == HPC_SLOT_CONNECTED) && (SLOT_PRESENT(poldslot->status)))
&& (SLOT_CONNECT(poldslot->status) == HPC_SLOT_CONNECTED) && (SLOT_PRESENT(poldslot->status))) {