AMD_CG_SUPPORT_GFX_3D_CGCG
AMD_CG_SUPPORT_GFX_3D_CGCG)) {
AMD_CG_SUPPORT_GFX_3D_CGCG)) {
if (!(adev->cg_flags & (AMD_CG_SUPPORT_GFX_3D_CGCG | AMD_CG_SUPPORT_GFX_3D_CGLS)))
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
AMD_CG_SUPPORT_GFX_3D_CGCG |
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
AMD_CG_SUPPORT_GFX_3D_CGCG |
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG ||
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG) {
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
AMD_CG_SUPPORT_GFX_3D_CGCG |
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
AMD_CG_SUPPORT_GFX_3D_CGCG |
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG ||
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG) {
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
AMD_CG_SUPPORT_GFX_3D_CGCG |
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
AMD_CG_SUPPORT_GFX_3D_CGCG |
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG ||
AMD_CG_SUPPORT_GFX_3D_CGCG |
if (adev->cg_flags & (AMD_CG_SUPPORT_GFX_3D_CGCG | AMD_CG_SUPPORT_GFX_3D_CGLS)) {
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG) {
if (adev->cg_flags & AMD_CG_SUPPORT_GFX_3D_CGCG)
*flags |= AMD_CG_SUPPORT_GFX_3D_CGCG;
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
AMD_CG_SUPPORT_GFX_3D_CGCG |
{AMD_CG_SUPPORT_GFX_3D_CGCG, "Graphics 3D Coarse Grain Clock Gating"},