AMD_CG_STATE_GATE
amdgpu_device_set_cg_state(adev, AMD_CG_STATE_GATE);
i = state == AMD_CG_STATE_GATE ? j : adev->num_ip_blocks - j - 1;
amdgpu_device_set_cg_state(adev, AMD_CG_STATE_GATE);
amdgpu_device_set_cg_state(adev, AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
athub_v2_1_update_medium_grain_clock_gating(adev, state == AMD_CG_STATE_GATE);
athub_v2_1_update_medium_grain_light_sleep(adev, state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
if (state == AMD_CG_STATE_GATE)
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE, i);
if (state == AMD_CG_STATE_GATE)
if (state == AMD_CG_STATE_GATE)
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
adev, state == AMD_CG_STATE_GATE, i);
if (state == AMD_CG_STATE_GATE)
if (state == AMD_CG_STATE_GATE)
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = (state == AMD_CG_STATE_GATE) ? true : false;
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
adev, state == AMD_CG_STATE_GATE, inst_mask);
adev, state == AMD_CG_STATE_GATE, inst_mask);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
enable = (state == AMD_CG_STATE_GATE);
amdgpu_device_set_cg_state(adev, AMD_CG_STATE_GATE);
amdgpu_device_set_cg_state(adev, AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
vce_v1_0_enable_mgcg(adev, state == AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
if (state == AMD_CG_STATE_GATE) {
return vce_v3_0_set_clockgating_state(ip_block, AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = (state == AMD_CG_STATE_GATE);
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
bool enable = state == AMD_CG_STATE_GATE;
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
state == AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
adev, AMD_IP_BLOCK_TYPE_VCE, AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);
AMD_CG_STATE_GATE);