GPU_MEM_TYPE_RAS_PSP_FENCE
} else if (mem_type == GPU_MEM_TYPE_RAS_PSP_FENCE) {
case GPU_MEM_TYPE_RAS_PSP_FENCE:
psp_fence_buf = ras_psp_get_gpu_mem(ras_core, GPU_MEM_TYPE_RAS_PSP_FENCE);