GPU_BUDDY_CLEARED
bool mark_clear = flags & GPU_BUDDY_CLEARED;
WARN_ON(ares->flags & GPU_BUDDY_CLEARED);
ares->flags |= GPU_BUDDY_CLEARED;
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &clear_list, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &free_list, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &reverse_list, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
const unsigned long RUST_CONST_HELPER_GPU_BUDDY_CLEARED = GPU_BUDDY_CLEARED;