AMDGPU_USERQ_STATE_MAPPED
if (queue->state == AMDGPU_USERQ_STATE_MAPPED) {
queue->state = AMDGPU_USERQ_STATE_MAPPED;
if (queue->state == AMDGPU_USERQ_STATE_MAPPED) {
queue->state = AMDGPU_USERQ_STATE_MAPPED;
if ((queue->state == AMDGPU_USERQ_STATE_MAPPED) ||
queue->state = AMDGPU_USERQ_STATE_MAPPED;
if (queue->state != AMDGPU_USERQ_STATE_MAPPED)