GRAPHICS_GAMUT_ADJUST_TYPE_SW
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW)
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW)
adjust->gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW)
adjust->gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW)
adjust->gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
dpp_adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
mpc_adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
mpc_adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
mpc_adjust.gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW)
adjust->gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;
if (adjust->gamut_adjust_type != GRAPHICS_GAMUT_ADJUST_TYPE_SW) {
adjust->gamut_adjust_type = GRAPHICS_GAMUT_ADJUST_TYPE_SW;