AMDGPU_RING_TYPE_GFX
if (ring->funcs->type != AMDGPU_RING_TYPE_GFX)
case AMDGPU_RING_TYPE_GFX:
if (ring->funcs->type != AMDGPU_RING_TYPE_GFX &&
case AMDGPU_RING_TYPE_GFX:
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX ||
if (ring->funcs->type != AMDGPU_RING_TYPE_GFX)
case AMDGPU_RING_TYPE_GFX:
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX)
if ((queue_type != AMDGPU_RING_TYPE_GFX) &&
case AMDGPU_RING_TYPE_GFX:
bool is_high_prio_gfx = ring->funcs->type == AMDGPU_RING_TYPE_GFX &&
case AMDGPU_RING_TYPE_GFX:
AMDGPU_RING_TYPE_GFX,
case AMDGPU_RING_TYPE_GFX:
case AMDGPU_RING_TYPE_GFX:
case AMDGPU_RING_TYPE_GFX:
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
} else if (queue_type == AMDGPU_RING_TYPE_GFX) {
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
case AMDGPU_RING_TYPE_GFX:
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
.type = AMDGPU_RING_TYPE_GFX,
case AMDGPU_RING_TYPE_GFX:
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
&& ((ring->funcs->type == AMDGPU_RING_TYPE_GFX)
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
case AMDGPU_RING_TYPE_GFX:
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
.type = AMDGPU_RING_TYPE_GFX,
case AMDGPU_RING_TYPE_GFX:
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
&& ((ring->funcs->type == AMDGPU_RING_TYPE_GFX)
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
case AMDGPU_RING_TYPE_GFX:
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
.type = AMDGPU_RING_TYPE_GFX,
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
&& ((ring->funcs->type == AMDGPU_RING_TYPE_GFX)
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
.type = AMDGPU_RING_TYPE_GFX,
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
.type = AMDGPU_RING_TYPE_GFX,
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
case AMDGPU_RING_TYPE_GFX:
.type = AMDGPU_RING_TYPE_GFX,
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
if (ring->funcs->type == AMDGPU_RING_TYPE_GFX) {
case AMDGPU_RING_TYPE_GFX:
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
bool fw_version_ok = (ring->funcs->type == AMDGPU_RING_TYPE_GFX) ?
.type = AMDGPU_RING_TYPE_GFX,
.type = AMDGPU_RING_TYPE_GFX,
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
uint32_t eng_sel = ring->funcs->type == AMDGPU_RING_TYPE_GFX ? 4 : 0;
int usepfp = (ring->funcs->type == AMDGPU_RING_TYPE_GFX);
case AMDGPU_RING_TYPE_GFX:
if (queue_type == AMDGPU_RING_TYPE_GFX)
if (queue_type == AMDGPU_RING_TYPE_GFX) {
if (queue_type == AMDGPU_RING_TYPE_GFX)
if (queue_type == AMDGPU_RING_TYPE_GFX) {
if (queue_type == AMDGPU_RING_TYPE_GFX)