Symbol: AC97_GENERAL_PURPOSE
sound/pci/ac97/ac97_codec.c
1568
if (snd_ac97_try_bit(ac97, AC97_GENERAL_PURPOSE, 15)) {
sound/pci/ac97/ac97_codec.c
1582
if (snd_ac97_try_bit(ac97, AC97_GENERAL_PURPOSE, 13)) {
sound/pci/ac97/ac97_codec.c
1596
if (snd_ac97_try_bit(ac97, AC97_GENERAL_PURPOSE, 9)) {
sound/pci/ac97/ac97_codec.c
1603
if (snd_ac97_try_bit(ac97, AC97_GENERAL_PURPOSE, 8)) {
sound/pci/ac97/ac97_codec.c
1610
if (enable_loopback && snd_ac97_try_bit(ac97, AC97_GENERAL_PURPOSE, 7)) {
sound/pci/ac97/ac97_codec.c
1616
snd_ac97_update_bits(ac97, AC97_GENERAL_PURPOSE, ~AC97_GP_DRSS_MASK, 0x0000);
sound/pci/ac97/ac97_codec.c
2193
snd_ac97_write_cache(ac97, AC97_GENERAL_PURPOSE, 0);
sound/pci/ac97/ac97_codec.c
2254
snd_ac97_update_bits(ac97, AC97_GENERAL_PURPOSE, AC97_GP_DRSS_MASK, AC97_GP_DRSS_78);
sound/pci/ac97/ac97_codec.c
2255
if ((snd_ac97_read(ac97, AC97_GENERAL_PURPOSE) & AC97_GP_DRSS_MASK) == AC97_GP_DRSS_78)
sound/pci/ac97/ac97_codec.c
2258
snd_ac97_update_bits(ac97, AC97_GENERAL_PURPOSE, AC97_GP_DRSS_MASK, 0);
sound/pci/ac97/ac97_codec.c
2601
snd_ac97_write(ac97, AC97_GENERAL_PURPOSE, 0);
sound/pci/ac97/ac97_codec.c
611
AC97_ENUM_SINGLE(AC97_GENERAL_PURPOSE, 15, 2, std_3d_path),
sound/pci/ac97/ac97_codec.c
612
AC97_ENUM_SINGLE(AC97_GENERAL_PURPOSE, 9, 2, std_mix),
sound/pci/ac97/ac97_codec.c
613
AC97_ENUM_SINGLE(AC97_GENERAL_PURPOSE, 8, 2, std_mic),
sound/pci/ac97/ac97_codec.c
639
AC97_SINGLE("Simulated Stereo Enhancement", AC97_GENERAL_PURPOSE, 14, 1, 0),
sound/pci/ac97/ac97_codec.c
640
AC97_SINGLE("3D Control - Switch", AC97_GENERAL_PURPOSE, 13, 1, 0),
sound/pci/ac97/ac97_codec.c
641
AC97_SINGLE("Loudness (bass boost)", AC97_GENERAL_PURPOSE, 12, 1, 0),
sound/pci/ac97/ac97_codec.c
644
AC97_SINGLE("ADC/DAC Loopback", AC97_GENERAL_PURPOSE, 7, 1, 0)
sound/pci/ac97/ac97_patch.c
695
AC97_ENUM_SINGLE(AC97_GENERAL_PURPOSE, 15, 2, wm9713_base),
sound/pci/ac97/ac97_patch.c
784
AC97_SINGLE("Bass Cut-off Switch", AC97_GENERAL_PURPOSE, 12, 1, 1),
sound/pci/ac97/ac97_patch.c
785
AC97_SINGLE("Tone Cut-off Switch", AC97_GENERAL_PURPOSE, 4, 1, 1),
sound/pci/ac97/ac97_patch.c
786
AC97_SINGLE("Playback Attenuate (-6dB) Switch", AC97_GENERAL_PURPOSE, 6, 1, 0),
sound/pci/ac97/ac97_patch.c
787
AC97_SINGLE("Bass Volume", AC97_GENERAL_PURPOSE, 8, 15, 1),
sound/pci/ac97/ac97_patch.c
788
AC97_SINGLE("Tone Volume", AC97_GENERAL_PURPOSE, 0, 15, 1),
sound/pci/ac97/ac97_pcm.c
296
snd_ac97_update_bits(ac97, AC97_GENERAL_PURPOSE,
sound/pci/ac97/ac97_pcm.c
299
snd_ac97_read(ac97, AC97_GENERAL_PURPOSE);
sound/pci/ac97/ac97_proc.c
155
val = snd_ac97_read(ac97, AC97_GENERAL_PURPOSE);
sound/pci/emu10k1/emumixer.c
2144
snd_ac97_update_bits(emu->ac97, AC97_GENERAL_PURPOSE,
sound/pci/nm256/nm256.c
1155
{ AC97_GENERAL_PURPOSE, 0x0000 },
sound/soc/codecs/ad1980.c
63
case AC97_AUX ... AC97_GENERAL_PURPOSE:
sound/soc/codecs/stac9766.c
152
SOC_SINGLE("Loopback Test Switch", AC97_GENERAL_PURPOSE, 7, 1, 0),
sound/soc/codecs/stac9766.c
154
SOC_SINGLE("3D Switch", AC97_GENERAL_PURPOSE, 13, 1, 0),
sound/soc/codecs/stac9766.c
93
AC97_GENERAL_PURPOSE, 9, stac9766_mono_mux);
sound/soc/codecs/stac9766.c
95
AC97_GENERAL_PURPOSE, 8, stac9766_mic_mux);
sound/soc/codecs/stac9766.c
99
AC97_GENERAL_PURPOSE, 15, stac9766_popbypass_mux);
sound/soc/codecs/wm9705.c
99
AC97_GENERAL_PURPOSE, 8, wm9705_mic);
sound/soc/codecs/wm9713.c
181
SOC_SINGLE("Bass Cut-off Switch", AC97_GENERAL_PURPOSE, 12, 1, 1),
sound/soc/codecs/wm9713.c
182
SOC_SINGLE("Tone Cut-off Switch", AC97_GENERAL_PURPOSE, 4, 1, 1),
sound/soc/codecs/wm9713.c
183
SOC_SINGLE("Playback Attenuate (-6dB) Switch", AC97_GENERAL_PURPOSE, 6, 1, 0),
sound/soc/codecs/wm9713.c
184
SOC_SINGLE("Bass Volume", AC97_GENERAL_PURPOSE, 8, 15, 1),
sound/soc/codecs/wm9713.c
185
SOC_SINGLE("Tone Volume", AC97_GENERAL_PURPOSE, 0, 15, 1),
sound/soc/codecs/wm9713.c
86
SOC_ENUM_SINGLE(AC97_GENERAL_PURPOSE, 15, 2, wm9713_bass), /* bass control 16 */