GLOF_ASPACE
if (glops->go_flags & GLOF_ASPACE) {
if (gl->gl_ops->go_flags & GLOF_ASPACE) {
if (gl->gl_ops->go_flags & GLOF_ASPACE) {
if (gl->gl_ops->go_flags & GLOF_ASPACE) {
.go_flags = GLOF_ASPACE | GLOF_LVB,