GICV5_IWB_WENABLER
iwb_writel_relaxed(iwb_node, 0, GICV5_IWB_WENABLER + (sizeof(u32) * n));
val = iwb_readl_relaxed(iwb_node, GICV5_IWB_WENABLER + (4 * n));
iwb_writel_relaxed(iwb_node, val, GICV5_IWB_WENABLER + (4 * n));