AMDGPU_FW_LOAD_PSP
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (likely(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)) {
if (likely(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
adev->firmware.load_type == AMDGPU_FW_LOAD_PSP ? "true" : "false");
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
AMDGPU_FW_LOAD_PSP &&
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
return AMDGPU_FW_LOAD_PSP;
return AMDGPU_FW_LOAD_PSP;
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) { \
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP &&
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP &&
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
use_bus_addr = adev->firmware.load_type != AMDGPU_FW_LOAD_PSP;
use_bus_addr = adev->firmware.load_type != AMDGPU_FW_LOAD_PSP;
use_bus_addr = adev->firmware.load_type != AMDGPU_FW_LOAD_PSP;
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
(adev->firmware.load_type == AMDGPU_FW_LOAD_PSP))
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
if (!restore && adev->firmware.load_type != AMDGPU_FW_LOAD_PSP &&
data = adev->firmware.load_type == AMDGPU_FW_LOAD_PSP ?
data = adev->firmware.load_type == AMDGPU_FW_LOAD_PSP ?
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
offset = (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) ? offset + size : 0;
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
offset = (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) ? offset + size : 0;
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {
if (adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) {