FW_FIXED_GENERATION
FW_FIXED_GENERATION | c->resources.generation);
FW_FIXED_GENERATION | dice->owner_generation);
FW_FIXED_GENERATION | dice->owner_generation);
FW_FIXED_GENERATION |
FW_FIXED_GENERATION | dice->owner_generation);
&value, 4, FW_FIXED_GENERATION |
if (!(flags & FW_FIXED_GENERATION)) {
if (rcode == RCODE_GENERATION && (flags & FW_FIXED_GENERATION))