FS_ATTRIB
new->nfm_mark.mask = FS_ATTRIB|FS_DELETE_SELF;
if (mask & FS_ATTRIB) {
new_mask |= FS_ATTRIB;
BUILD_BUG_ON(FAN_ATTRIB != FS_ATTRIB);
BUILD_BUG_ON(IN_ATTRIB != FS_ATTRIB);
FS_ATTRIB | FS_ATTRIB_CHILD |\
fsnotify_inode(inode, FS_ATTRIB);
fsnotify_dentry(dentry, FS_ATTRIB);
mask |= FS_ATTRIB;
mask |= FS_ATTRIB;
mask |= FS_ATTRIB;
mask |= FS_ATTRIB;
FS_ACCESS | FS_MODIFY | FS_ATTRIB | \
{ FS_ATTRIB, "ATTRIB" }, \