FS_RENAME
new_mask |= FS_RENAME;
BUILD_BUG_ON(FAN_RENAME != FS_RENAME);
if (mask & FS_RENAME) {
if (mask & FS_RENAME) {
FS_CREATE | FS_RENAME |\
__u32 rename_mask = FS_RENAME;
#define ALL_FSNOTIFY_DIRENT_EVENTS (FS_CREATE | FS_DELETE | FS_MOVE | FS_RENAME)