FS_DELETE_SELF
new->nfm_mark.mask = FS_ATTRIB|FS_DELETE_SELF;
BUILD_BUG_ON(FAN_DELETE_SELF != FS_DELETE_SELF);
BUILD_BUG_ON(IN_DELETE_SELF != FS_DELETE_SELF);
fsnotify_inode(inode, FS_DELETE_SELF);
FS_DELETE_SELF | FS_MOVE_SELF | \
} else if (mask & (FS_DELETE_SELF|FS_UNMOUNT|FS_MOVE_SELF)) {
#define AUDIT_FS_EVENTS (FS_MOVE | FS_CREATE | FS_DELETE | FS_DELETE_SELF |\
else if (mask & (FS_DELETE_SELF|FS_UNMOUNT|FS_MOVE_SELF))
#define AUDIT_FS_WATCH (FS_MOVE | FS_CREATE | FS_DELETE | FS_DELETE_SELF |\