FST_TXQ_DEPTH
txq_length = txq_length + FST_TXQ_DEPTH;
if (port->txqs == FST_TXQ_DEPTH)
txq_length = txq_length + FST_TXQ_DEPTH;
if (txq_length == FST_TXQ_DEPTH - 1) {
if (port->txqe == FST_TXQ_DEPTH)
struct sk_buff *txq[FST_TXQ_DEPTH]; /* The queue */