FPCR_DYN_SHIFT
#define FP_RND_NEAREST (FPCR_DYN_NORMAL >> FPCR_DYN_SHIFT)
#define FP_RND_ZERO (FPCR_DYN_CHOPPED >> FPCR_DYN_SHIFT)
#define FP_RND_PINF (FPCR_DYN_PLUS >> FPCR_DYN_SHIFT)
#define FP_RND_MINF (FPCR_DYN_MINUS >> FPCR_DYN_SHIFT)
#define FPCR_DYN_CHOPPED (0x0UL << FPCR_DYN_SHIFT) /* towards 0 */
#define FPCR_DYN_MINUS (0x1UL << FPCR_DYN_SHIFT) /* towards -INF */
#define FPCR_DYN_NORMAL (0x2UL << FPCR_DYN_SHIFT) /* towards nearest */
#define FPCR_DYN_PLUS (0x3UL << FPCR_DYN_SHIFT) /* towards +INF */
#define FPCR_DYN_MASK (0x3UL << FPCR_DYN_SHIFT)
mode = (fpcr >> FPCR_DYN_SHIFT) & 3;