FL_POSIX
BUG_ON((fl->c.flc_flags & FL_POSIX) != FL_POSIX);
fl->c.flc_flags |= FL_POSIX;
if (!(fl->c.flc_flags & FL_POSIX))
fl->c.flc_flags = FL_POSIX;
if (!(fl->c.flc_flags & FL_POSIX))
fl->c.flc_flags = FL_POSIX;
fl->c.flc_flags = FL_POSIX;
fl->c.flc_flags = FL_POSIX;
fl->c.flc_flags = FL_POSIX;
lock.c.flc_flags = FL_POSIX;
switch (fl->c.flc_flags & (FL_POSIX|FL_FLOCK)) {
case FL_POSIX:
lock.c.flc_flags = FL_POSIX | FL_CLOSE;
if (flc->flc_flags & FL_POSIX) {
if (flc->flc_flags & FL_POSIX) {
fl->c.flc_flags = FL_POSIX;
if ((waiter->flc_flags & (FL_POSIX | FL_FLOCK)) &&
if ((blocker->flc_flags & (FL_POSIX|FL_OFDLCK)) == FL_POSIX)
if ((request->c.flc_flags & FL_POSIX) &&
unsigned int flags = FL_POSIX;
file_lock->c.flc_flags = FL_POSIX;
file_lock->c.flc_flags = FL_POSIX;
if (!(fl->c.flc_flags & FL_POSIX))
if ((flock->c.flc_flags & FL_POSIX) == 0)
if ((flock->c.flc_flags & FL_POSIX) == 0)
if (flock->c.flc_flags & FL_POSIX)
(~(FL_POSIX | FL_FLOCK | FL_SLEEP |
if ((flock->c.flc_flags & FL_POSIX) || (flock->c.flc_flags & FL_FLOCK)) {
fl->c.flc_flags = FL_POSIX;
#define FL_CLOSE_POSIX (FL_POSIX | FL_CLOSE)
{ FL_POSIX, "FL_POSIX" }, \