FLOAT_TWO
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
.val = FLOAT_TWO
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;
tmp = FLOAT_TWO;