FF_TRIANGLE
[FF_TRIANGLE] = "FF_TRIANGLE",
FF_TRIANGLE,
case FF_TRIANGLE:
set_bit(FF_TRIANGLE, dev->ffbit);
case FF_TRIANGLE:
set_bit(FF_TRIANGLE, dev->ffbit);
case FF_TRIANGLE: wave_code = 0x21; break;
FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, FF_SAW_DOWN, FF_GAIN,