FF_SQUARE
[FF_SQUARE] = "FF_SQUARE",
FF_SQUARE,
case FF_SQUARE:
set_bit(FF_SQUARE, dev->ffbit);
case FF_SQUARE:
set_bit(FF_SQUARE, dev->ffbit);
case FF_SQUARE: wave_code = 0x20; break;
FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, FF_SAW_DOWN, FF_GAIN,
#define FF_WAVEFORM_MIN FF_SQUARE