FF_SAW_UP
[FF_SAW_UP] = "FF_SAW_UP",
FF_SAW_UP,
case FF_SAW_UP:
set_bit(FF_SAW_UP, dev->ffbit);
case FF_SAW_UP:
case FF_SAW_UP: wave_code = 0x23; break;
FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, FF_SAW_DOWN, FF_GAIN,