FF_PERIODIC
[FF_PERIODIC] = "FF_PERIODIC",
FF_PERIODIC,
case FF_PERIODIC:
set_bit(FF_PERIODIC, dev->ffbit);
set_bit(FF_PERIODIC, dev->ffbit);
set_bit(FF_PERIODIC, dev->ffbit);
set_bit(FF_PERIODIC, dev->ffbit);
set_bit(FF_PERIODIC, dev->ffbit);
if (test_and_clear_bit(FF_PERIODIC, dev->ffbit))
test_and_clear_bit(FF_PERIODIC, dev->ffbit))
case FF_PERIODIC:
if (effect->type == FF_PERIODIC &&
case FF_PERIODIC:
if (effect->type == FF_PERIODIC &&
if (test_bit(FF_PERIODIC, ff->ffbit))
(e1->type != FF_PERIODIC ||
if (!test_bit(FF_PERIODIC, ff->ffbit))
effect->type = FF_PERIODIC;
if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
case FF_PERIODIC:
set_bit(FF_PERIODIC, dev->ffbit);
case FF_PERIODIC:
if (compat_effect->type == FF_PERIODIC &&
case FF_PERIODIC:
if (new->type != FF_PERIODIC) {
case FF_PERIODIC:
{ FF_PERIODIC, FF_CONSTANT, FF_SPRING, FF_DAMPER,
if (effect->type != FF_PERIODIC || periodic->waveform != FF_CUSTOM) {
input_set_capability(vib->input, EV_FF, FF_PERIODIC);
input_set_capability(haptics->input_dev, EV_FF, FF_PERIODIC);
case FF_PERIODIC:
if (effect->type == FF_PERIODIC &&