FF_FRICTION
[FF_FRICTION] = "FF_FRICTION",
FF_FRICTION,
case FF_FRICTION:
set_bit(FF_FRICTION, dev->ffbit);
test |= test_and_clear_bit(FF_FRICTION, dev->ffbit);
effect->type == FF_FRICTION;
case FF_FRICTION:
case FF_FRICTION:
if (new->type != FF_SPRING && new->type != FF_FRICTION) {