FEATURE_VR0HOT_BIT
FEATURE_VR0HOT_BIT;
FEATURE_VR0HOT_BIT;
FEATURE_VR0HOT_BIT;
#define FEATURE_VR0HOT_MASK (1 << FEATURE_VR0HOT_BIT )
#define FFEATURE_VR0HOT_MASK (1 << FEATURE_VR0HOT_BIT )
#define FEATURE_VR0HOT_MASK (1 << FEATURE_VR0HOT_BIT )
#define FEATURE_VR0HOT_MASK (1 << FEATURE_VR0HOT_BIT )
smu_feature_list_set_bit(smu, SMU_FEATURE_LIST_ALLOWED, FEATURE_VR0HOT_BIT);
smu_feature_list_set_bit(smu, SMU_FEATURE_LIST_ALLOWED, FEATURE_VR0HOT_BIT);
smu_feature_list_set_bit(smu, SMU_FEATURE_LIST_ALLOWED, FEATURE_VR0HOT_BIT);