FB_BLANK_NORMAL
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
return ((blank_mode == FB_BLANK_NORMAL) ? 1 : 0);
case FB_BLANK_NORMAL:
if (par->lcd_table && blank > FB_BLANK_NORMAL &&
case FB_BLANK_NORMAL:
if (par->lcd_table && blank <= FB_BLANK_NORMAL &&
case FB_BLANK_NORMAL:
if (mode_switch || blank == FB_BLANK_NORMAL)
if (mode_switch || blank == FB_BLANK_NORMAL)
radeon_screen_blank(rinfo, FB_BLANK_NORMAL, 0);
case FB_BLANK_NORMAL:
return (blank_mode == FB_BLANK_NORMAL) ? -EINVAL : 0;
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL: /* Normal blanking */
if (current_mode == FB_BLANK_NORMAL ||
case FB_BLANK_NORMAL:
return (blank_mode == FB_BLANK_NORMAL) ? 1 : 0;
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* soft blank */
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL: /* blank */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
return (blank_mode == FB_BLANK_NORMAL) ? 1 : 0;
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL: seq = 0x20; crtc = 0x00; break; /* works ??? */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* just blank screen (backlight stays on) */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
rivafb_blank(FB_BLANK_NORMAL, info);
case FB_BLANK_NORMAL:
return ((blank_mode == FB_BLANK_NORMAL) ? 1 : 0);
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
return (blank == FB_BLANK_NORMAL) ? 1 : 0;
if (blank <= FB_BLANK_NORMAL && ch->blank_status > FB_BLANK_NORMAL) {
if (blank > FB_BLANK_NORMAL && ch->blank_status <= FB_BLANK_NORMAL) {
#ifndef FB_BLANK_NORMAL
case FB_BLANK_NORMAL: /* blank */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL: /* Screen: Off; HSync: On, VSync: On */
case FB_BLANK_NORMAL: /* Normal blanking */
case FB_BLANK_NORMAL:
return (blank_mode == FB_BLANK_NORMAL) ? 1 : 0;
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: /* blank */
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL:
case FB_BLANK_NORMAL: