FAN_RENAME
if ((old->mask & FAN_RENAME) != (new->mask & FAN_RENAME))
if (mask & FAN_RENAME) {
BUILD_BUG_ON(FAN_RENAME != FS_RENAME);
(mask & FAN_RENAME) ||
if (mask & FAN_RENAME && !(fid_mode & FAN_REPORT_NAME))
if (event->mask & FAN_RENAME)
FAN_RENAME)