FANOTIFY_INLINE_FH_LEN
if (gfp && fh_len > FANOTIFY_INLINE_FH_LEN) {
FANOTIFY_INLINE_FH(object_fh, FANOTIFY_INLINE_FH_LEN);
FANOTIFY_INLINE_FH_LEN);
unsigned char bounce[FANOTIFY_INLINE_FH_LEN], *fh_buf;
if (fh_len <= FANOTIFY_INLINE_FH_LEN) {