AIC26_REG_AUDIO_CTRL3
snd_soc_component_update_bits(component, AIC26_REG_AUDIO_CTRL3, 0xf800, reg);
reg = snd_soc_component_read(component, AIC26_REG_AUDIO_CTRL3);
snd_soc_component_write(component, AIC26_REG_AUDIO_CTRL3, reg);