EMPTY
ZONE_COND_NAME(EMPTY),
if (state == EMPTY)
*value = EMPTY;
} else if (state == EMPTY) {
slot->state = EMPTY;
slot->state = EMPTY;
return EMPTY;
return EMPTY;
return EMPTY;
return cnum.base == EMPTY.base && cnum.size == EMPTY.size;
return EMPTY;