EFFECT_START_NID
if (spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID])
if (spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID]) {
if ((spec->effects_switch[SURROUND - EFFECT_START_NID]) ||
(spec->effects_switch[DIALOG_PLUS - EFFECT_START_NID]))
if (spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID])
outfx_set = spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID];
spec->effects_switch[X_BASS - EFFECT_START_NID]);
if (!spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID] ||
if (!spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID] ||
if (spec->effects_switch[VOICE_FOCUS - EFFECT_START_NID])
[VOICE_FOCUS - EFFECT_START_NID]);
tmp = spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID] ?
int idx = nid - EFFECT_START_NID;
if (!spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID])
if (!spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID])
EFFECT_START_NID]) {
EFFECT_START_NID]) {
EFFECT_START_NID]) {
EFFECT_START_NID])
spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID]);
i = OUT_EFFECT_START_NID - EFFECT_START_NID;
spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID]);
i = IN_EFFECT_START_NID - EFFECT_START_NID;
idx = nid - EFFECT_START_NID;
unsigned int idx = SMART_VOLUME - EFFECT_START_NID;
if ((nid >= EFFECT_START_NID) && (nid < EFFECT_END_NID)) {
*valp = spec->effects_switch[nid - EFFECT_START_NID];
spec->effects_switch[nid - EFFECT_START_NID] = *valp;
spec->effects_switch[nid - EFFECT_START_NID] = *valp;
spec->effects_switch[nid - EFFECT_START_NID] = *valp;
spec->effects_switch[PLAY_ENHANCEMENT - EFFECT_START_NID] = 1;
spec->effects_switch[CRYSTAL_VOICE - EFFECT_START_NID] = 0;