EFCT_HW_STATE_ACTIVE
hw->state = EFCT_HW_STATE_ACTIVE;
if (hw->state != EFCT_HW_STATE_ACTIVE) {
if (hw->state != EFCT_HW_STATE_ACTIVE) {
if (hw->state != EFCT_HW_STATE_ACTIVE) {
if (hw->state != EFCT_HW_STATE_ACTIVE) {
if (hw->state != EFCT_HW_STATE_ACTIVE) {
destroy_queues = (hw->state == EFCT_HW_STATE_ACTIVE);
if (hw->state != EFCT_HW_STATE_ACTIVE)