ECCW0_FLIP0_BITS
if (ce_bitpos < ECCW0_FLIP0_BITS) {
ce_bitpos = ce_bitpos - ECCW0_FLIP0_BITS;
if (ue0 < ECCW0_FLIP0_BITS) {
ue0 = ue0 - ECCW0_FLIP0_BITS;
if (ue1 < ECCW0_FLIP0_BITS) {
ue1 = ue1 - ECCW0_FLIP0_BITS;