DSI_LANE_UNUSED
in_use[i] = dsi->lanes[i].function != DSI_LANE_UNUSED;
if (dsi->lanes[i].function != DSI_LANE_UNUSED)
lanes[i].function = DSI_LANE_UNUSED;
in_use[i] = dsi->lanes[i].function != DSI_LANE_UNUSED;
if (dsi->lanes[i].function != DSI_LANE_UNUSED)
if (dsi->lanes[i].function == DSI_LANE_UNUSED)
if (dsi->lanes[i].function == DSI_LANE_UNUSED)
lanes[i].function = DSI_LANE_UNUSED;