DRM_V3D_PARAM_V3D_CORE0_IDENT0
[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&