AE_CTRL_TERMINATE
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return (AE_CTRL_TERMINATE);
return (AE_CTRL_TERMINATE);
if (ACPI_FAILURE(status) && status != AE_CTRL_TERMINATE) {
return (AE_CTRL_TERMINATE);
status = AE_CTRL_TERMINATE;
status = AE_CTRL_TERMINATE;
if (ACPI_FAILURE(status) && status != AE_CTRL_TERMINATE) {
status = AE_CTRL_TERMINATE;
return (AE_CTRL_TERMINATE);
status = AE_CTRL_TERMINATE;
if (status == AE_CTRL_TERMINATE) {
if (status == AE_CTRL_TERMINATE) {
case AE_CTRL_TERMINATE:
if (status == AE_CTRL_TERMINATE) {
if (status != AE_CTRL_TERMINATE) {
case AE_CTRL_TERMINATE:
if (status == AE_CTRL_TERMINATE) {
return_status = AE_CTRL_TERMINATE;
return_status == AE_CTRL_TERMINATE) {
case AE_CTRL_TERMINATE:
status = AE_CTRL_TERMINATE;
} else if (status == AE_CTRL_TERMINATE) {
return (AE_CTRL_TERMINATE);
if (status == AE_CTRL_TERMINATE) {
return_ACPI_STATUS(AE_CTRL_TERMINATE);
if (status != AE_CTRL_TERMINATE) {
if (status == AE_CTRL_TERMINATE) {
status = AE_CTRL_TERMINATE;
if (status == AE_CTRL_TERMINATE) {
return AE_CTRL_TERMINATE;
if (status != AE_CTRL_TERMINATE) {
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;
return AE_CTRL_TERMINATE;