CalculateUrgentLatency
v->UrgentLatency = CalculateUrgentLatency(v->UrgentLatencyPixelDataOnly, v->UrgentLatencyPixelMixedWithVMData, v->UrgentLatencyVMDataOnly, v->DoUrgentLatencyAdjustment, v->UrgentLatencyAdjustmentFabricClockComponent, v->UrgentLatencyAdjustmentFabricClockReference, v->FabricClock);
v->UrgLatency[i] = CalculateUrgentLatency(
static double CalculateUrgentLatency(
v->UrgentLatency = CalculateUrgentLatency(
v->UrgLatency[i] = CalculateUrgentLatency(
v->UrgentLatency = CalculateUrgentLatency(
static double CalculateUrgentLatency(
v->UrgentLatency = CalculateUrgentLatency(
v->UrgLatency[i] = CalculateUrgentLatency(
v->UrgentLatency = CalculateUrgentLatency(
static double CalculateUrgentLatency(
static dml_float_t CalculateUrgentLatency(
mode_lib->ms.UrgLatency = CalculateUrgentLatency(mode_lib->ms.state.urgent_latency_pixel_data_only_us,
locals->UrgentLatency = CalculateUrgentLatency(mode_lib->ms.state.urgent_latency_pixel_data_only_us,
mode_lib->mp.UrgentLatency = CalculateUrgentLatency(
mode_lib->ms.UrgLatency = CalculateUrgentLatency(