xe_pt_shift
return (slot + 1ULL) << xe_pt_shift(level + 1);
return addr + (identity_offset << xe_pt_shift(2));
u64 gpu_page_size = 0x1ull << xe_pt_shift(level);
u32 large_size = (0x1 << xe_pt_shift(1));
m->large_page_copy_ofs = NUM_PT_SLOTS << xe_pt_shift(level);
m->cleared_mem_ofs = (255ULL << xe_pt_shift(level));
u64 page_size = 1ull << xe_pt_shift(xe_pt->level);
start = ALIGN_DOWN(start, 0x1ull << xe_pt_shift(level));
last = ALIGN(end, 0x1ull << xe_pt_shift(level)) - 1;
unsigned int xe_pt_shift(unsigned int level);