vsp1_dl_body_write
vsp1_dl_body_write(dlb, brx->base + reg, data);
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, VI6_CLU_ADDR, 0);
vsp1_dl_body_write(dlb, VI6_CLU_DATA, ctrl->p_new.p_u32[i]);
void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data);
vsp1_dl_body_write(dlb, entity->route->reg,
vsp1_dl_body_write(dlb, VI6_DPR_HGO_SMPPT, smppt);
vsp1_dl_body_write(dlb, VI6_DPR_HGT_SMPPT, smppt);
vsp1_dl_body_write(dlb, source->route->reg, route);
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, reg + lif->entity.index * VI6_LIF_OFFSET,
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, VI6_LUT_TABLE + 4 * i,
vsp1_dl_body_write(dlb, reg + rpf->entity.index * VI6_RPF_OFFSET,
vsp1_dl_body_write(dlb, reg, data);
vsp1_dl_body_write(dlb, reg + uds->entity.index * VI6_UDS_OFFSET, data);
vsp1_dl_body_write(dlb, reg + uif->entity.index * VI6_UIF_OFFSET, data);
vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(index), 0);
vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(index),
vsp1_dl_body_write(dlb, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(index), 0);
vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(index),
vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(index),